Date: October 13, 2016
Subject: Digital Concept Art
"What Is Concept Art?" Randbin. Web. 13 Oct. 2016.
Assessment: Research Assessment #4
After completing my previous Research Assessment I concluded I wanted to look into something other than traditional art, which had been my focus for two consecutive assessments. At the time I was fairly unsure on what I wanted to look into, but since then I have had a couple of interviews and a relatively decent amount of time to think about my topic. This time has also led me to a conclusion: I love traditional art, and I know I can work well with it, but it is a quite dangerous and challenging career to follow. On the other hand, I know concept art intrigues me just as much and it is a much safer choice; however, it will challenge me to learn how to work with more digital mediums. I plan to pick between these fields. To do as such I need to have a fair amount of knowledge about both traditional and concept art. However, my interviews have only led me to finding many painters I can learn from, but not many concept artists. Therefore I must find a way to learn about concept art. Which is why I decided that I would research concept art for this assessment.
I wanted to begin my research with the basics of concept art, but for some reason I struggled to find good articles about concept art. The one I managed to find that had the information I was looking for was “What is Concept Art.” When reading it, I realized there existed different types of concept art. It makes sense. Artist tend to have varying skills, but they tend to specialize in a specific topic. Some are better at designing characters, others environments, and some objects and vehicles. Usually these topics are what they prefer to create, which realistically would be where they spend most of their time creating. I want to find what I want to specialize in concept. I figured out, through the article, I would be interested in creating environmental and character concept art. What they had that others lacked was freedom. Creating objects and vehicles, they are grounded specialities in the sense the artist is bound by the world, the environment, and character concepts artists create. I love history and the niche of personalities, environments, and events of history. I believe that would be valuable in concept art in the sense it could help me create “realistic art.” By that I mean art that is believable to the audience for whom it is meant. An artist can create anything, but if they are creating something meant for an audience, they would want the creation to be believable to said audience. Knowing history and having lived in diverse places would help me create those believable environments and characters.
The information was not only encouraging, but also motivating because the job seems to fit into something I would thoroughly enjoy. It also seems like something more stable and grounded than painting; however, admittedly I am not very experienced in digital art, which is the majority of the art created in concept art. This means I would have to cross that challenging barrier and try to learn digital art. Knowing this I plan to look further into Concept Art, by researching it as part of my research assessment, and Traditional Art, by learning from professionals during interviews. I already have plenty of painters to interviews, so I will try to find some articles detailing Concept Art. I also plan to talk to one of my teachers to see if I can find a Concept Artist one of her students used as a mentor a few years ago.
As the year progresses I know I need to pick my final topic. I am having a thrilling time learning about the different types of art and their intricacies, but if I do not pick a topic soon I will be in a tough spot. How can I create a final product without knowing what the topic it is based upon even is? At the beginning of the year I was overwhelmingly anxious about what to do and how, but now I am still anxious, but also excited and motivated to pursue my passion. To do that I need to first: increase my knowledge of both traditional and concept art, then second: pick between one of them, and lastly, learn to adapt to each of their challenges I previously mentioned.